1994 (and Earlier) Publications
- Quek, F., Jain, R., and Mitchell, B., "Tele-Perception," SPIE Conference on Space Station Automation IV, Vol. 1006, pp. 152-162, #1006-19, November 7-9, 1988.
- Shu, C-F., Jain, R., and Quek, F., "A linear algorithm for computing phase portraits of oriented textures," Proc. of the IEEE Conf. on Computer Vision and Pattern Recognition, pp. 352-357, June 2-6, 1991.
- Jain, R., Besl, P. and Quek, F., "Range data analysis," in Encyclopedia of Artificial Intelligence, Second Edition, Shapiro, Stuart C. Ed. Wiley-Interscience, John Wiley & Sons, Inc., New York, pp. 1250-1265, 1992.
- Quek, F., and Petro, M., "Interactive map conversion: Combining machine vision and human input," in Proceedings of the IEEE Workshop on Applications of Computer Vision, Palm Springs, CA., pp. 255-264, Nov. 30-Dec. 2 1992.
- Quek, F., Jain, R., and Weymouth, T.E., "An abstraction-based approach to 3D Pose Determination from Range Images," IEEE Transactions on Pattern Recognition and Machine Intelligence, vol. PAMI-15, no. 7, pp. 722-736, July 1993.
- Quek, F., "Hand gesture interface for human-machine interaction," in Proceedings of the Virtual Reality'93 Conference, New York, 15-17, March 1993, pp. 13-19.
- Quek, F., and Petro, M., "Human-Machine Perceptual Cooperation," Proceedings of the International Conference on Computer-Human Interaction INTERCHI'93: Human Factors in Computing Systems, pp. 123-130, Amsterdam, The Netherlands, 24-29, April 1993.
- Goshtasby, A. and Quek, F., "Using Gaussians in image filtering and data approximation," IMACS World Congress, Atlanta, Georgia, July 4-8, Vol. 1, pp. 193-195, 1993.
- Quek, F., "Vision-Based Gesture Interpretation," Virtual Reality Fall 1993 Conference, New York, September 1993.
- Quek, F., "Toward a Vision-Based Hand Gesture Interface," Proceedings of the Virtual Reality System Technology Conference, Singapore, August 23-26, 1994, pp. 17-29.